V–A–C Sreda online magazine continues its three-month series of podcasts dedicated to the interrelation of art, technology, and landscape.
In this episode, we talk about virtual reality. Is it possible to extend the life of art? What opportunities does VR open to museum spaces? What are phygital, plastification, and lenticular panels? And was the prototype of VR really created in the XIX century?
V–A–C Sreda editor Maxim Shibaev discussed these and other questions with Ksenia Makarenko, an art historian, artist, and curator of the Ochre Phygital Gallery, and Nadezhda Bey, a VR-artist.